Super Mario is undoubtedly one of the idols of your childhood, one of the symbols of a video game generation that was peaceful, calm, colorful, and which gave pride of place to the imagination. Whether you started with the very first Super Mario Bros on NES (which ends in a handful of minutes today), with Super Mario World on Super Nintendo or even with Super Mario Sunshine on GameCube, you undoubtedly appreciate this little side “childish” which punctuates the adventures of the famous plumber, including the most recent. Also, it is quite possible that this new Super Mario under Unreal Engine 5 is not to your liking…
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When Super Mario meets the Unreal Engine 5
Indeed, the Funkyzeit Games teams had fun developing a technical demo, in the Super Mario Bros universe, with great support from Unreal Engine 5, the new graphics engine from Epic Games. The opportunity to discover a little more than a minute of a new kind of Super Mario, with particularly neat graphics, but also with exacerbated violence…
Indeed, exit the colorful enemies, the rainbow roads and a hopping Mario, make way here for a darker Mario, more deadly than ever, who crushes these poor Goombas leaving a pool of blood and who takes pleasure in setting fire the surroundings thanks to its famous fire flower.
Everything is supported by a particularly serious soundtrack, accentuating the violent and disturbing side of this technical demo. The latter also ends particularly badly for this poor Bowser, who seems very innocent and defenseless against a Mario smeared with blood and visibly drunk with violence.
Technically, the whole is up to the new engine Unreal Engine 5, which will be used as we recall for the future Hellblade 2 at Microsoft, but which also helped to design the technical demo Matrix Awakens. Note that the essential Unreal Engine 5 will animate many highly anticipated games in the coming years, including the new Tomb Raider.
Of course, this Super Mario RTX (that’s his name) is not intended to transform into any future game, but simply to demonstrate the Unreal Engine, and to embody the Mario whose Funkyzeit Games “always dreamed“.